- Added Jumping Animation
f (dbKeyState(57))
{
dbLoopObject (4 , 190, 209);
}
- fixed player not jumping by adding new variable
this is linked to the camera's Y Position as followsfloat camY = 0;
dbObjectPositionY(4) + 65 + camY
cam y is changed to 35 when spacebar is pressed and back to zero when it is released
-
Changes in Creative Design Process:
- Possible game modes ( mission 1 , mission 2, multiplayer)
- Possble animated NPC objects
Problems Encountered:
- Camera wont follow Jumping Player ( resolved : see : "changes in code")
Next Steps:
- continue with animations
- still have to get limbs working
- possible moving objects in enviroment
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