" a truly Revolutionary FPS "




- Beek


Days till launch

Out in fall 2012

Friday, January 13, 2012

Update # 0019 (January 13 2012)

Changes in Code:

- Added some more sound to cinematic experience

dbLoadSound(Filename, ID)
dbPlaySound (ID)


- added credits








Changes in Creative Design Process:
- might have to forget about using health and implement some other mission Objective that will result in a "GAME OVER" Problems Encountered:

- sound is a bit out of sync in relation with objects ( i.e jet sound ends before jets leave)

Next Steps:

- fix sound sync
- add player health ( debating this at the moment based on time limitations)

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