- added weapon GUI elements
- Improved Crosshair
//GUI
dbLoadImage("weapon1.png" , 04 );
dbSprite(04 , 400 , 300 , 04 );
dbScaleSprite
dbLoadImage ( "crosashair.png", 3 );
dbSprite ( 01 , 150, 25,3);
dbScaleSprite ( 01, -420 );
Changes in Creative Design Process:
- none
Problems Encountered:
- need to figure out how to make health bar interact with player health
Next Steps:
- implement more GUI elements
- implement player health
- implement 3dsmax objects
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